Showing posts with label gamification. Show all posts
Showing posts with label gamification. Show all posts

Saturday, December 7, 2013

Gaming as Collaborative Learning


For this class assignment we took our game playing to another level as we played Kingdom Rush collaboratively to discover additional benefits of gaming in learning environments.

For me I found that my two sons were invaluable tutors, patient and supportive helping to encourage and motivate me while providing constant problem solving suggestions and reminders of where to look for additional resources.


Having the support and encouragement of fellow classmates helped to keep me going on the game when I felt I could go no farther.  Commiserating over frustrations and celebrating successes made developed a sense of community and the feeling that I must work through my frustration as the rest of the community was as well.  When I had others checking on and asking about my progress I felt the responsibility to try harder and not give in so easily.

I am a person who does not like to fail and not knowing how to do something correctly can be very frustrating for me personally but with gaming it is different games are fun.  Games create an environment in which it’s safe to fail and fun to collaborate.  

Here are some interesting articles I found on the subject of collaborative gaming.

Dimension-U Article about online gaming platform and learning resource 

Girls and Games: What's the Attraction   "62 percent of gamers play with other people either in person or online, and 47 percent of all gamers are girl"

  • First, they focus on well-ordered problems, not facts and information.
  • Second, they give players good tools with which to solve the problems (including other players in multiplayer gaming and facts and information as tools) .
  • Third they have clear goals, but, nonetheless, encourage players to rethink their goals from time to time. 
  • To see number 4 - 12 click on link above......
What part of collaborative gaming do you find the most beneficial?

Sunday, November 10, 2013

Second Life - Confused and Unsure

Well another big step for me personally today.  I entered the Second Life world for my Emerging Instructional Technology class and to tell you the truth I was a little intimidated within the first couple of seconds.  When I entered Second Life initially I was placed on the waters edge and within seconds I had other avatars approaching my avatar to chat for me this was not a comfortable feeling.

I quickly managed to teleport myself to The Inspiring Orientation where I am learning to walk, jump, run and fly.  I feel much more comfortable since I moved to a place where can quietly learn to navigate.

I am finding it fairly easy to walk, run and fly however using the tools like the camera and manipulating things are not going so smoothly at this point.

After my initial exposure to Second Life I am not sure that I see it as somewhere I would choose to spend much time in the future.  Now back to exploring the program to see if my mind can be changed.

Monday, September 23, 2013

Bat Signal?... No It's a Tweet!


Is That a Bat Signal?  No It's a Tweet




I just dawned on me that my Twitter account @kim_mccoypk has become by own personal Bat Signal when I am stuck or need help I now go to Twitter and post my question, concern or need like Gotham in need of Batman.  And to my surprise the superheros in my PLN come to the rescue. 

When I was looking for a keyboard typing program because the district was still deciding what software to purchase I flashed the Bat Signal (tweeted for suggestions) in a very short time I had several suggestions to research.  Within 48 hours the research was done, students entered into the teacher management tool, log ins  assigned and we had begun our keyboarding tutorials.  The district is still researching and working on making a software purchase but our students are well on their way to becoming lightning fast keyboardists and loving it.

Typingweb.com
TypingWeb is a free online typing tutor & keyboarding tutorial for typists of all skill levels. TypingWeb includes entertaining typing games, typing tests, and free official typing certification.
  • Completely Free
  • Perfect for All Ages
  • Lessons for All Skill Levels
  • Teacher Portal to monitor progress
I tweeted a random comment on how I was apprehensive of the gaming portion of my Emerging Instructional Technology Class and received a tweet back from Michael Matera  @mrmatera

author of Mr Matera Musings who blogs about gamification of the classroom.  Below you will find a link to his article Tech tools for the gamified classroom.  He also suggested I take a look at edbean another site full of wonderful articles by insightful educators.  As I was perusing these websites I notices that not only had @mrmatera made suggestions and offer support but he was now following me on twitter as well how cool is that?

I found out this weekend that the Bat Signal can work two ways.  I noticed a blog that @emma_george8 who is part of my PLN would be interested in.  How did I know she would be interested in this particular blog you ask?  I know because I read her blog Little titbits by Emma George she is studying to be a Spanish teacher so I thought she might be interested in one of my favorite blogs Flap Jack Educational Resources.

Images from Flapjackeducationalresources.com

I love this blog because of the wonderfully engaging activities she creates. I have found multiple QR code game ideas on this sight and have purchased many of her resources from the website Teachers Pay Teachers.  Many of the resources on this site come in Spanish as well as English.


When Emma tweeted back a thank you for the resource the realization solidified that Twitter can be an effective Bat Signal for asking for or providing assistance.


How will you use your "Bat Signal" this week?